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Sharpness vs Smite

Sharpness vs Smite in Bedrock 26.60: Verdict: Sharpness for an all-round weapon, Smite for a dedicated undead weapon.

Sharpness

Max level
V
Goes on
Sword, Axe, Spear
Enchanting table
Yes
Villagers
Yes
Book anvil cost
×1 per level
Rarity weight
10

Smite

Max level
V
Goes on
Sword, Axe, Spear, Mace
Enchanting table
Yes
Villagers
Yes
Book anvil cost
×1 per level
Rarity weight
5

The difference

Sharpness adds damage against every target: +1.25 per level in Bedrock, so +6.25 at Sharpness V. Smite only adds damage against undead mobs, but much more: 2.5 per level, so +12.5 at Smite V. You can't have both on one weapon.

Undead mobs include zombies, husks, drowned, zombie villagers, zombified piglins, zoglins, skeletons, strays, bogged, wither skeletons, phantoms and the wither. If most of your fighting is against them, Smite wins by a mile. For everything else, Sharpness is better, because Smite adds nothing at all to a creeper, spider, enderman or player.

Extra damage against undead mobs
03.46.910.313.8IIIIIIIVVSharpness I: 1.25Sharpness II: 2.5Sharpness III: 3.75Sharpness IV: 5Sharpness V: 6.25Smite I: 2.5Smite II: 5Smite III: 7.5Smite IV: 10Smite V: 12.5

SharpnessSmite

Level by level

LevelSharpness (all mobs)Smite (undead only)Smite lead vs undead
I+1.25+2.5+1.25
II+2.5+5+2.5
III+3.75+7.5+3.75
IV+5+10+5
V+6.25+12.5+6.25

So at max level Smite adds 2 times as much as Sharpness, but only against undead. Against anything else the Smite column drops to zero, while Sharpness keeps its +6.25.

Which to pick, situation by situation

  • Early game. Take Sharpness. Your first sword fights spiders, creepers and zombies alike, so a bonus that always applies beats a big one that only sometimes does.
  • Undead mob farm. Take Smite. Zombie, skeleton and drowned farms only hold undead, so every swing gets the full +12.5. Fewer swings also means less durability used.
  • General mob farm. Take Sharpness. A dark-room spawner farm also brings spiders, creepers and witches, and Smite does nothing to them.
  • The wither. Take Smite. The wither is undead, so Smite V adds 12.5 to every melee hit. A Smite weapon is the classic wither kit.
  • Nether fortress. Wither skeletons are undead, so Smite helps while you farm skulls. Blazes are not undead, though, so bring a bow or a Sharpness sword for them.
  • The End. Take Sharpness. Endermen, shulkers and the Ender Dragon are not undead, so Smite adds nothing there.
  • PvP. Take Sharpness. Players are never undead, so Smite is wasted in a duel.
  • Trial chambers. Sharpness is the safer pick. Trial spawners mix undead like bogged and husks with breezes, spiders and slimes.

Max build with each

Here is what a full sword costs with each option, books combined in the cheapest order on a fresh sword:

ChoiceFull buildTotal levelsMost expensive step
SharpnessSharpness V, Fire Aspect II, Knockback II, Looting III, Unbreaking III, Mending3814
SmiteSmite V, Fire Aspect II, Knockback II, Looting III, Unbreaking III, Mending3814

Open the Sharpness build or the Smite build in the calculator. The sword enchant order walks through every anvil step. The best sword enchantments page explains each book in the build.

Which items take each

What each one does

Sharpness

Sharpness adds melee damage against every mob and player. In Bedrock Edition each level adds 1.25 damage, for +6.25 at Sharpness V.

  • Sharpness, Smite and Bane of Arthropods exclude each other: Sharpness is the all-round choice.
  • It works on swords, axes and spears. The mace uses Density or Breach instead.

Smite

Smite adds a lot of damage against undead mobs: zombies, skeletons, the wither, phantoms, drowned, zombie piglins and more. Each level adds 2.5 damage against them.

  • Smite V adds 12.5 damage against undead, twice what Sharpness V adds in Bedrock.
  • A Smite sword or mace is the classic choice for the wither fight.

Where to get them and what they cost

  • Sharpness: max level V, from the enchanting table, librarian villagers, gear worn by trial chamber mobs, trial chamber vaults and enchanted loot from fishing and chests. Once you have one, a max book costs 5 levels on a fresh item.
  • Smite: max level V, from the enchanting table, librarian villagers, ominous vaults (trial chambers) and enchanted loot from fishing and chests. Once you have one, a max book costs 5 levels on a fresh item.

They are incompatible, so you choose one per item. Both can go on the sword, axe and spear. Whichever you pick, combine the books in the cheapest order with the enchantment calculator or follow the sword enchant order.

Good to know

Sharpness and Smite both fit with the rest of a sword build. Fire Aspect, Looting, Knockback, Unbreaking and Mending go with either one. So switching between them changes one book, not the whole sword.

Common mistakes

  • Putting Smite on your only sword. Your main sword meets creepers and spiders too. So keep Smite for a second weapon.
  • Expecting Smite to help in the End. Endermen and the dragon are not undead. A Smite sword hits them like an unenchanted one.
  • Forgetting the axe and the mace. Smite also goes on axes and maces. A Smite axe makes a cheap undead weapon next to a Sharpness sword.

Switching from one to the other

An anvil never swaps Sharpness for Smite. If the book only holds the conflicting enchantment, the anvil has nothing to add. So the only way to switch on the same item is a grindstone. It strips every enchantment except curses, then you enchant the item again from scratch.

Most players never swap. They keep a Sharpness sword as the main weapon and a cheaper Smite sword, axe or mace for undead work.

Java and Bedrock differences

In Bedrock 26.60, Sharpness and Smite are incompatible. Sharpness is stronger in Bedrock: 1.25 per level, so +6.25 at level V, against +3 in Java. Smite still adds 12.5 at level V in both. Bedrock has no Sweeping Edge, so a Bedrock sword has one book fewer than a Java one. The anvil also differs between the editions. Bedrock only charges for the levels a book adds and nothing for a conflicting enchantment it skips. Commands work differently too: Bedrock's /give can't add enchantments, so you hold the item and run /enchant once per enchantment. This page shows the Bedrock 26.60 numbers.

Questions

Is Smite better than Sharpness?

Only against undead: Smite V adds 12.5 damage to them, Sharpness V adds 6.25. Against every other mob Smite adds nothing.

Can you have Sharpness and Smite on the same sword?

No. Sharpness, Smite and Bane of Arthropods are mutually exclusive.

Does Smite work on the Ender Dragon?

No. The Ender Dragon is not undead, so Smite adds nothing against it. Use Sharpness or a bow in the End.

Does Smite work on phantoms and drowned?

Yes. Phantoms and drowned both count as undead, so Smite adds its full bonus to them.

Is Smite good for fighting the wither?

Yes. The wither is undead, so a Smite V weapon adds 12.5 damage to every melee hit on it.

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